Parlor Cards · Solo, AI & friends nearby · iOS

Nine Up&Nine Down

Bid tricks. Beat the table. A fast Oh Hell–style match: play solo against smart opponents, or host a nearby table and deal in friends on the same Wi-Fi (or a direct link) — no accounts, no sign-in. Hands start big, shrink to a single-card pinch, then grow again. The in-app How to play walks you through the rest.

2–5Seats at the table
Big → 1 → BigHow the deal runs
+10Bonus when you nail it
3AI difficulty levels
NearbyMultiplayer, same room
The Rules of the Parlor

Bid your tricks. Hit your number.

Nine Up is a fast trick-taking match in the Oh Hell family — easy to learn, hard to stop playing.

I

Call Your Bid

Look at your hand and bid from 0 up to your hand size. The dealer bids last and can't make the bids add up to the hand size — screw-the-dealer keeps it sharp.

II

Follow Suit

Highest card of the led suit wins the trick. Out of suit? Play trump to steal it — or slough a loser. Trump rotates every round.

III

Score the Hand

1 point per trick taken, plus a +10 bonus if you nail your bid exactly. Miss by one and you get the tricks only — no bonus, no sympathy.

The Schedule

Down to the Pinch, Then Back Up

Every match follows the same shape: a big opening hand, then smaller and smaller until you’re down to a single card, then hands grow again. The biggest hand is usually nine cards, but it can be less with more people — check How to play in the app for your table. The trickiest bids are often around that one-card pinch.

9start
8
7
6
5
4
3
2
1pinch
2
3
4
5
6
7
8
9end

— When you start at nine cards, you play seventeen hands before the match ends. Trump changes every deal. —

What's in the box

Built for the short coffee break.

Smart AI opponents

Computer opponents with three skill levels — Easy, Normal, and Hard — so you can warm up or get a real challenge in solo play.

2 to 5 seats

Deal yourself a head-to-head duel, a tight three-seat, or a rowdy five-hander. The schedule scales automatically, solo or together.

Nearby friends

Host a table and invite over Multipeer — same Wi-Fi and Bluetooth on, with no accounts. Optional CPU seats if you’re one or two people short. Still no central server: it’s between your devices.

Screw-the-Dealer

The dealer bids last and can’t pick the bid that makes everyone’s bids add up to the hand size — so the closing bid is often the awkward one.

Offline or local-only

Solo needs no internet, no sign-in, no ads. Nearby games use Apple’s on-device link only — we don’t run matchmaking servers. Open the app and play a full match in about ten minutes.

Match results

When the match ends, you see everyone’s scores for that game. We don’t keep a running history from one match to the next.

?

How to play, in-app

Open How to play anytime for clear sections on bidding, trump, and scoring — learn as you go.

Support Desk

Questions, bugs, and bright ideas

Stuck on a rule, found a glitch, or have an idea? Send a note below or email us — we read everything.

Frequently Asked

What exactly is "screw-the-dealer"?

The dealer always bids last, and the dealer can’t pick the bid that makes everyone’s bids add up to exactly the number of tricks that round. That keeps the last bid from “solving” the table on paper — but it doesn’t mean someone has to miss their bid; it’s just the rule.

How does scoring work?

You earn 1 point for every trick you take. If the number of tricks you took matches your bid exactly, you also pocket a +10 bonus. Over- or under-shoot and you keep the tricks but lose the bonus. Bidding zero and taking zero still pays the +10.

Why does the deal go nine, then down to one, then back up?

It’s the classic Oh Hell rhythm: big hands first, the one-card moment in the middle, then hands grow again. How many rounds you play depends on how big the starting hand is for your table — How to play in the app lays it out step by step.

How is trump chosen?

After the deal, the next card turned over sets trump for that round — same every hand, including when you only have one card. Whoever was dealt that suit has trump; the flip picks the suit, not who “owns” trump.

Does the game work offline?

Yes, for solo play. The full game runs on your device — no internet, no account, no signing in. Nearby multiplayer only works when you’re in range (same Wi-Fi or a direct link between devices) and you’ve allowed local access when iOS asks; that mode still doesn’t use a central game server. We remember your difficulty choice between games; we don’t save scores from past matches.

Can I change the difficulty mid-match?

Difficulty is chosen before the match starts and stays fixed for that session. Start a new match any time to switch — Easy, Normal, or Hard.

I found a bug. What do you need?

A short description of what you were doing, how many players, which difficulty, and what kind of iPhone or iPad helps a lot. Use the form on this page or email support@nineupgame.com. A screenshot is great if it’s something you can see.

Is there multiplayer?

Yes — nearby on iPhone and iPad. One player hosts, others join from the Multiplayer screen on the same network (or device-to-device). It’s the same game rules, with no online matchmaking, no account, and optional CPU fill-ins if the table isn’t full. (Passing one device around in solo is still a fine option too.)

Send a note

Bug report, rules question, or idea — no account needed. You can also reach us at support@nineupgame.com.

The Fine Print

Privacy Policy

In short: solo works without the internet; nearby play connects your devices to each other, not to us. We don’t sell your information, and California residents have extra rights under state law.

Effective April 19, 2026 · Last updated April 22, 2026

This Privacy Policy explains how the makers of Nine Up | Nine Down ("we," "us," "our," or the "App") handle information in connection with the App and this website (together, the "Services"). The Services are offered in the United States and are directed to users located in the United States.

1. The short version

  • You can play alone against the computer, or you can use nearby (local) multiplayer: games still happen between devices, not on our servers. We don’t upload your hands or scores to our systems. Your difficulty choice can stay on your device between games.
  • You don’t need an account to play, and we don’t ask for your name, address, or phone number just to enjoy the game.
  • We don’t sell your personal information.
  • If you email us or use the contact form on this site, we receive what you send so we can reply.

2. Information we do not collect

The app doesn’t use accounts, ads, or hidden trackers. We don’t send your hands or scores to our computers. A few simple preferences (like difficulty) can stay on your phone or iPad and disappear if you delete the app.

3. Information we may collect

  • Messages you send us. If you use the contact form or email, we receive what you typed, your email address, and your name if you gave one. We use that only to answer you and fix problems.
  • App Store reports. Apple may show us overall, anonymous stats as the developer — things like download counts or crash rates. We don’t get your name or email from those reports.
  • Nearby multiplayer on iOS. When you use that feature, your devices find each other on the local network (or a direct link) using Apple’s on-device services. We don’t receive your hands, bids, or scores, and we don’t run a matchmaking or game server for it.
  • Crash sharing. If the app crashes, your device may ask whether to share a crash report with developers. You can say no, and you can change that in Settings anytime.
  • This website. Our host may keep basic records when you visit (for example to block abuse). We don’t use that to advertise to you.
  • Fonts. This page loads lettering from Google Fonts when you open it; Google’s own policy explains what they see when browsers load those files.

4. How we use information

We use the information above only to answer questions, fix bugs, improve the game, understand broad trends from Apple, and keep the website safe. We don’t use it to target ads at you.

5. How we share information

We don’t sell personal information. We don’t pass it along for targeted advertising the way some laws describe. We may share information only:

  • with companies that help us host this site or handle email, under agreements to protect your privacy;
  • if the law requires it, or to protect people’s safety and rights; or
  • if our business is ever sold or merged, with notice on this page.

6. Children

The App is rated for general audiences but is not directed to children under 13. We do not knowingly collect personal information from children under 13. If you believe a child has emailed us, contact privacy@nineupgame.com and we will delete it.

7. Your California (CCPA/CPRA) rights

If you live in California, state law gives you rights over your personal information, including:

  • Right to know what we’ve collected and why.
  • Right to access — a copy of the specific information we hold about you.
  • Right to delete — ask us to delete information we collected from you, with a few legal exceptions.
  • Right to correct mistakes in what we have on file.
  • Right to limit certain uses of sensitive information (we don’t collect sensitive categories for this game).
  • Right to opt out of sale or sharing — we don’t sell your information or share it for that kind of ad tracking, so there’s nothing to opt out of here.
  • Right to fair treatment if you exercise these rights.

To use these rights, email privacy@nineupgame.com with the subject line "California Privacy Request." We’ll verify it’s you (for example by confirming your email and any past messages). You can also use an authorized agent with proper paperwork. We’ll respond within 45 days.

8. Data retention

We keep support emails and messages sent through this site’s form for up to two years after the last reply, then delete them. Overall App Store numbers from Apple aren’t tied to you personally. How long Apple keeps its own records is up to Apple — see their privacy materials.

9. Security

We use sensible protections for the little information we handle. This website uses a secure connection. No system is perfect, and we can’t promise absolute security.

10. International users

The Services are intended for users in the United States. If you access them from outside the U.S., you acknowledge that any information you voluntarily send us will be processed in the United States.

11. Changes to this policy

If we make material changes, we will update the "Last updated" date above and, where appropriate, post a notice on this page. Continued use of the Services after a change constitutes acceptance of the revised policy.

12. Contact

Privacy questions or CCPA requests: privacy@nineupgame.com
General support: support@nineupgame.com